![]() Each of my LP chapters ends with a question, whatever option gets the most votes till I post the next chapter will be done. I will use the german release version of Gothic, because we won't want to miss some of the cut content that’s not present in the later english release. This project should show the world that a RPG don't need fancy graphics, controls or plenty of lightsources, yes the gothic world is the dirty brother of Morrowind, dunmer slavers, old grumpy gods and adoring fans are nothing against a mining colony filled with the most filthy, rude and thickheaded prisoners in the whole world. The Gothic series was never really popular out of the german speaking borders, so that’s my attempt to help this great RPG game to its rightful place in the world, a place shared with games like Morrowind, Deus Ex and other old games.īut why ecactly now you might ask? The gothic series continues in a good month with its unofficial successor Risen, created by the same developers as the first part, and maybe a few months later the official 4th part of Gothic under new management. So puzzle games or adventure games where the player chases an orc blacksmith around (without actually doing any blacksmithing) are out.Yet another Let's play you might say. Games must include the process of blacksmithing as part of the gameplay. This is not a blacksmithing-themed based game group. Games that allow the forging modern weapons such as an AK-47 or a 'sci-fi with a twist' weapon, such as a laser-beamed broad sword are excluded from this game group (unless, actual medieval-type weapons/armor, etc. Items produced from blacksmithing are limited to the medieval or classical sense. hot fudge sundae with an elven pencil sharpener) are excluded from this game group. ![]() Games that simply use two (or more) items of non-blacksmithing value (i.e. This game group is limited to classical or medieval use of blacksmithing that require certain ingredients or recipes for the formula to work. Thus, usually the player may seek a forge and directly combine metal-related ingredients directly from his or her inventory or in other cases from the warehouse or other means of storage. The player must be the active blacksmith in the game and does not require the use of a third party or NPC (Non-Player Character) to do the forging for him/her. ![]() Any game that identifies more than 10 ingredients that can be used for blacksmithing should qualify for this game group So games that only have two metal ores just to create a dagger (and only those two metal ores in the game) are excluded from the game. * The inventory of blacksmithing used in the game has to be somewhat large. forge, anvil, part-time dwarven flame throwers, etc.) Blacksmithing also often requires the use of certain apparatus other than ingredients or recipes (e.g. "The use of one or several metal-based ingredients with or without the use of certain apparatus to create a certain outcome in the form of a metal-based weapon, armor, tool or similar device."Īcquiring ingredients for blacksmithing purposes within the game may be acquired through mining, defeating monsters or purchase at a local shop. For purposes of this game group, blacksmithing is defined as: ![]() Games that use blacksmithing as a part of the game play. ![]()
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